This memory game is quite simple. All you have to do is to click on one card and on another one, trying to find two identical cards. Each time, the pair will disappear. With the two players' game, the player who finds a pair continues.
• Aim of the game:
One player's game: Find the twenty pairs using as fewer tries as possible.You get one point penalty if you click on a card you already know or if this card’s twin has been turned up before. The score adds the number of tries and the penalties.
Two players' game: Find the maximum pairs. The player with the largest number of pairs is the winner.
• Apple menu
--About...
I wrote this program on a Mac IISI, using Think Pascal. I used Easy Color paint, a very good and cheap paint program, to draw the background and the cards.
* Light version
The shareware button explains how to pay it. You don’t have to pay if you do not like the program and don’t intend to use it. If you decide to send me the money, please do not use check, I will not cash them as it costs me more than the amount of the check itself. Just put the bills in a letter and in an envelope. That is how I pay my US shareware! It will encourage me to produce more programs.
As the full program takes more than 900k, I had to write a ‘light’ version so it could be uploaded. The light version is not a demo version. I simply limited the choice of background and back of the card to one instead of two and cut off some sounds. The only real limited thing of the light version is that you can only use the two sets of cards (level 1 and 2). With the full version you can open file with picture of cards that you, or anyone else, created on a paint program. I used Easy Color Paint 2.0.
*Full version
It just says thank you.
--Preferences...
Click on the various check boxes to decide the options that will be in use the next time you launch MemoCards: players’ names, one or two players, sounds, background, help.
• File menu
‘Quit’ will bring you back to the finder.
An alert will keep you from an accidental quit.
• Cards menu
--Show Cards
This is the best way to look at all the cards and what they look like.
In case you choose this item to cheat, you’ll be alerted that your score will not qualify for the Hall of Fame, no matter haw well you do. In a two players’ game, no harm is done as the two players will see the cards.
The only way to change the ‘has cheated’ flag is to select ‘New game’ from the Game menu.
--Different sets of cards
Level 1 and level 2 are the two embedded games. The level 2 cards presents similarities between pictures that make it more difficult to remember.
--Load your cards
Available only in the Full version.
Use the Cards Template 12 for a 12” monitor or Cards Template 13 for a 13”(+) monitor to create your cards.
Please note that the program does not check if you are really loading cards and if they are suitable for your monitor. Please make sure that you are opening the right file. The result will be unpredictable!
• Game Menu
-- New Game
Click this item to begin a new game or to remove the ‘has cheated’ invisible flag.
One player..,Two players..
The dialog box allows you to swap from a game designed for one player to the one for two players and to enter names.
In the game with two players, the computer will choose in which order the players will go. That will avoid conflicts between children (‘My turn to be first..’ ’No mine..’).
-- Hall of Fame
Lists the best scores in the one player game. You can erase this list, using the ‘New Hall of Fame’ from the options' menu.
-- Rules
It reminds you the basics of the game.
• Options Menu
-- Setting
With the full version, use this item to change your background setting.
If you want a permanent change, use ‘Preferences’ from the Apple Menu.
-- Sound
Click the check boxes of the sounds you wish to hear. If you want a permanent change, use ‘Preferences’ from the Apple Menu.
-- Card Viewing Time
Card Viewing Time sets the lenght of time the two exposed cards are visible. The longer the cards are visible, the easier it is to remember what or where they are. The large hourglass corresponds to the longest Card Viewing Time.
It measures the time while the two cards are visible. The longer is this moment, the easier is to to remember where and what the two cards are. The big hourglass corresponds to the longest vision time.
-- Help
If you select this item, ‘This card has been turned up’ and ‘This card’s twin is known’ will appear, in a neutral color when non activated and black when activated, on the top horizontal bar.
‘This card has been turned up’:You have already seen that card. In the one player game, you get one point penalty.
This card’s twin is known’ : The identical card has been turned up before. You should remember where it is. If you don’t show it, you will get one point penalty if you are on a one player game.
• Horizontal top bar
It shows the help (see the item ‘Help’ of the ‘Option’ menu) and in the one player game, the total of penalty points. These, added up with the number of tries, will give the score.
The cards
Just click on one card and on an another one. You can change the picture of the back of the card. Use ‘Preferences’ of the Apple Menu for a permanent one or ‘Background’ in the ’Options’ menu.
• Horizontal bottom bar
-- One player
Player’s name: Use ‘One player’ of the ‘Game’ menu to change the name.
Pairs: Number of found pairs (maximum 20)
Tries: There is a try every time 2 cards are turned up. When they are matching, the two cards disappear and a pair is added up.
Score: It’s the total of tries and penalties.
-- Two players
Besides the player’s name there is the total of pairs found by the player. Depending on the background, two colored ‘lights’ show whose turn it is. Use ‘Two players’ of the ‘Game’ menu to change the names.
This color or black and white game has been programmed with Think Pascal on a Mac II SI (and Quadra 700 recently). It works with system 6.07 (with color Quickdraw) and system 7.0.
It needs sytem 7 for the black and white version.
There is a set of picture for the 12” color monitor, an other one for the 13” color monitor and a black and white in 9". Should you use a larger monitor, it will use the 13” set of pictures.
I have tried it on a Mac LC, FX, CI,Classic,Calssic II, Powerbook, Quadra 700. It works. On a Mac IICX (Mac SE30?) under system 6.07, please make sure that the init Quickdraw 32 bits is in the system folder and active.This init is included in the system disk.
Please report problems, bugs, ideas to Carole Fox via